Era of Conquest offers a multitude of historically renowned civilizations for players to command. But which civilization stands out as the strongest among them all?
Differentiating Civilizations
To determine the most robust civilization that aligns with one’s gameplay style in Era of Conquest, players must first identify the key differences between civilizations. Starting with each civilization provides players with a unique hero, resource bonuses such as grains or wood, and distinctive architectural aesthetics inspired by their historical origins.
Varied Player Opinions
Some players argue that the chosen civilization is not critically important, pointing out that resource rewards are negligible and unique heroes can be easily obtained through summoning. While not entirely accurate, the rewards indeed seem modest.
Early-Game Resource Accumulation
In the initial stages, players accumulate various resource mines for base construction, including iron, stone, and wood extraction stations. However, the significance of these rewards and unique heroes may not be apparent, especially since players receive their first free hero during the tutorial.
Passive Production and Aesthetics
Passive resource production, the output of your resource producers, seems unaffected by these rewards. Although improving the rewards is beneficial, compared to other strategy games, it appears somewhat subdued.
In terms of aesthetics, despite having unique buildings, the actual design of the units you command remains unchanged. Some inconsistencies, like Boudica wielding a bow despite her renowned use of horses in battle, or blending distinct Celtic and Norman architecture separated by centuries, detract from the overall immersion.
Optimal Civilization Choice: Rome
For those seeking the strongest civilization, Rome emerges as a top choice. Scipio provides a significant +20% bonus to iron production, surpassing the +10% shared across various resources for factions like England. Additionally, Rome’s architectural style leaves a lasting impression. As a beginner civilization, it proves an excellent choice to grasp Era of Conquest’s mechanics.
Moreover, Ivan IV (known historically as Ivan the Terrible) and other supporting heroes of this civilization can inflict strategic debuffs on enemies. Scipio’s unique skill, “Roman Solid Shield,” deals substantial damage and provides a Silence debuff, effectively preventing other heroes from using active skills. This means you can have a powerful hero right from the start.
Considerations and Adaptability
It’s crucial to note that your choice won’t significantly impact your gameplay, as you can easily adapt to new heroes later on.
In conclusion, while opinions may vary, choosing Rome appears to be a solid decision for those aiming for the strongest civilization in Era of Conquest.
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